Monday, May 11, 2015

iAnimate Workshop 5 Project 1 - Walk & Talk - stepped to spline pass

This part, going from stepped tangents to spline tangents is an eye opening, teeth gritting moment in the animation production process.

Monday, May 4, 2015

Walking and talking animation

25 takes of video reference, playing with an idea. First pass blocking on 10 seconds of dialogue. Walking and talking animation project.

Wednesday, May 16, 2012

Sunday, March 4, 2012

Biomechanics planning - Walk to run transition

Key poses, extremes (for Maya), breakdowns, and some inbetweens for spacing ideas.
This is a work in progress with the animation in 3D software:

Sunday, February 12, 2012

Biomechanics. Sit to Stand.

The arms caused me lots of learning and still aren't quite there.

Thursday, January 26, 2012

Biomechanics. Sit to Stand

I am allowing myself more thinking and feeling time before jumping into Maya. I find drawing works for me as a thinking tool.

Saturday, January 21, 2012

Friday, December 16, 2011

Time to Play

Sometimes the film maker needs to be let out in the yard. None of these clips are anything special. They are experiments and play. Trying things out, making mistakes and learning.

I like to do yoga at the Relaxation Centre. The billboard above the building created some nice juxtaposed comedy.

Below is an experimental project with a music composer. He wrote 5 seconds of music, which I animated and added 5 seconds of silent animation. The composer responded to that animation with the music and added another 5 seconds of music. And so the work evolves.