tag:blogger.com,1999:blog-20621740085710305482024-03-13T23:47:17.027+10:00Being FrankBe where an Animation student is @ workfrankhttp://www.blogger.com/profile/12222027220337107714noreply@blogger.comBlogger98125tag:blogger.com,1999:blog-2062174008571030548.post-91727470629258983162015-05-11T21:18:00.000+10:002015-05-11T21:18:40.893+10:00iAnimate Workshop 5 Project 1 - Walk & Talk - stepped to spline passThis part, going from stepped tangents to spline tangents is an eye opening, teeth gritting moment in the animation production process.
<iframe src="https://player.vimeo.com/video/127472353?color=3a778a&title=0&byline=0&portrait=0" width="420" height="238" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>
Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com0tag:blogger.com,1999:blog-2062174008571030548.post-91291825124134440912015-05-04T18:34:00.001+10:002015-05-04T18:36:36.512+10:00Walking and talking animation25 takes of video reference, playing with an idea. First pass blocking on 10 seconds of dialogue. Walking and talking animation project.<br />
<iframe src="https://player.vimeo.com/video/126723507?color=3a778a&title=0&portrait=0" width="425" height="239" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com0tag:blogger.com,1999:blog-2062174008571030548.post-51643449608963793342012-05-16T22:37:00.003+10:002012-05-16T22:39:16.035+10:00old cat quadruped character walk testPlanning a cat walk.<br />
<br />
<iframe src="http://player.vimeo.com/video/42267595?byline=0&portrait=0&color=ffffff&autoplay=1&loop=1" width="425" height="226" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe><p><a href="http://vimeo.com/42267595">Quadruped test</a> from <a href="http://vimeo.com/grrbear">Frank G</a> on <a href="http://vimeo.com">Vimeo</a>.</p>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com0tag:blogger.com,1999:blog-2062174008571030548.post-42829267786720402972012-03-04T17:29:00.003+10:002012-03-13T16:53:11.225+10:00Biomechanics planning - Walk to run transition<iframe src="http://player.vimeo.com/video/37885103?byline=0&portrait=0&color=3a778a&autoplay=1&loop=1" width="425" height="239" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe><br /><br />Key poses, extremes (for Maya), breakdowns, and some inbetweens for spacing ideas.<br />---<br />This is a work in progress with the animation in 3D software:<br /><br /><iframe src="http://player.vimeo.com/video/38417905?byline=0&portrait=0&color=3a778a" width="425" height="226" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com1tag:blogger.com,1999:blog-2062174008571030548.post-28703669973287245942012-02-12T01:53:00.002+10:002012-02-12T01:56:07.870+10:00Biomechanics. Sit to Stand.The arms caused me lots of learning and still aren't quite there.<br /><br><br /><iframe src="http://player.vimeo.com/video/36603262?title=0&byline=0&portrait=0&color=3a778a" width="425" height="319" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com1tag:blogger.com,1999:blog-2062174008571030548.post-40018085934441119232012-01-26T20:49:00.001+10:002012-01-26T20:51:49.031+10:00Biomechanics. Sit to Stand<iframe src="http://player.vimeo.com/video/35681149?byline=0&portrait=0&color=3a778a" webkitallowfullscreen="" mozallowfullscreen="" allowfullscreen="" width="425" frameborder="0" height="319"></iframe><br /><br />I am allowing myself more thinking and feeling time before jumping into Maya. I find drawing works for me as a thinking tool.Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com0tag:blogger.com,1999:blog-2062174008571030548.post-40589522964824617322012-01-21T21:59:00.002+10:002012-01-21T23:40:18.701+10:00Biomechanics. Blocking contact and passing poses<iframe src="http://player.vimeo.com/video/35418155?byline=0&portrait=0" width="425" height="319" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe><br /><br />It's a long way to the top.<br /><br /><iframe src="http://player.vimeo.com/video/35420149?byline=0&portrait=0&color=3a778a" width="425" height="319" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com2tag:blogger.com,1999:blog-2062174008571030548.post-39003399502684885472011-12-16T21:01:00.004+10:002011-12-16T21:14:37.689+10:00Time to PlaySometimes the film maker needs to be let out in the yard. None of these clips are anything special. They are experiments and play. Trying things out, making mistakes and learning.<br /><br /><iframe src="http://player.vimeo.com/video/33771823?title=0&byline=0&portrait=0&autoplay=0" width="425" height="239" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe><br /><br />I like to do yoga at the Relaxation Centre. The billboard above the building created some nice juxtaposed comedy.<br /><br /><iframe src="http://player.vimeo.com/video/33717369?byline=0&portrait=0&color=ffffff" width="425" height="239" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe><br /><br />Below is an experimental project with a music composer. He wrote 5 seconds of music, which I animated and added 5 seconds of silent animation. The composer responded to that animation with the music and added another 5 seconds of music. And so the work evolves.<br /><br /><iframe src="http://player.vimeo.com/video/33137065?title=0&byline=0&portrait=0" width="425" height="239" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com0tag:blogger.com,1999:blog-2062174008571030548.post-51750645377331117262011-12-03T16:31:00.001+10:002011-12-03T16:32:48.853+10:00Workshop 3 - 2nd Dialogue Project - Progress<iframe src="http://player.vimeo.com/video/33063866?title=0&byline=0&portrait=0&color=3a778a" width="425" height="319" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com1tag:blogger.com,1999:blog-2062174008571030548.post-80715257950603945552011-11-19T21:41:00.001+10:002011-11-19T21:43:17.337+10:00Workshop 3 Progress Reel for Review<iframe src="http://player.vimeo.com/video/32356283?title=0&byline=0&portrait=0&color=3a778a" width="425" height="319" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe><br /><br />Still a work in progress. Workshop ends in 2 weeks.Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com2tag:blogger.com,1999:blog-2062174008571030548.post-13540820948367831202011-11-05T15:55:00.005+10:002011-11-06T11:43:09.639+10:00Trying to animate regularly - new dialogue project<p>Starting out with some Staging and blocking in stepped mode. Test#1:</p><br /><iframe src="http://player.vimeo.com/video/31637724?title=0&byline=0&portrait=0&color=3a778a" width="425" height="319" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe><br />Test #2:<br /><iframe src="http://player.vimeo.com/video/31664836?title=0&byline=0&portrait=0&color=3a778a" width="425" height="319" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com0tag:blogger.com,1999:blog-2062174008571030548.post-33973137122283398582011-10-15T01:16:00.002+10:002011-10-15T01:20:57.532+10:00Gently, gently, in the middle of the night practice - dialogueI looked at the lip synch and tried an experiment: clicked in the audio file offset and added 2 frames so that the sounds appeared 2 frames later than when I was animating. The darn thing looked better.<br /><br />Reduced the extremes, removed some poses for clarity and subjectivity.<br /><br /><iframe src="http://player.vimeo.com/video/30548727?title=0&byline=0&portrait=0&color=3a778a" width="425" height="319" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com0tag:blogger.com,1999:blog-2062174008571030548.post-49805142612326654502011-10-08T16:09:00.003+10:002011-10-08T16:12:29.913+10:00Exploring Dialogue DeliveryI have learnt not to try to fit a square character into a round hole. Next assignment I'll make sure the character and dialogue match from the start.<br /><br />I have made some more staging adjustments and reduced the broadness of the final body moves. There still is some polish to do on that section after the changes.<br /><br />Best thing is that I'm enjoying the process.<br /><br /><iframe height="319" src="http://player.vimeo.com/video/30222258?title=0&byline=0&portrait=0&color=3a778a" frameborder="0" width="425"></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com0tag:blogger.com,1999:blog-2062174008571030548.post-16145779641658247332011-10-02T01:30:00.003+10:002011-10-02T01:31:30.694+10:00Staging Adjustment and 1st pass on lip synch<iframe src="http://player.vimeo.com/video/29881107?title=0&byline=0&portrait=0&color=3a778a" width="425" height="319" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com2tag:blogger.com,1999:blog-2062174008571030548.post-90437446223029092692011-09-23T01:21:00.002+10:002011-09-23T01:23:32.952+10:00Adjustments after Review: Linear to Spline Pass on Body<iframe src="http://player.vimeo.com/video/29431268?title=0&byline=0&portrait=0&color=3a778a" width="425" height="319" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com0tag:blogger.com,1999:blog-2062174008571030548.post-47393285952174796632011-09-16T23:12:00.003+10:002011-09-16T23:18:15.313+10:00Blocking Pass: Moving From Stepped to Linear TangentsI changed the staging. Have been breaking down some arcs and adding keys to try and get the correct timing on the moving holds. Then to test if I have been giving enough guidance to the computer inbetweener, I switched the tangents in the graph/curve editor from stepped tangents to linear. The test seemed to hold together quite well with no crazy inbetweens or gimbal problems. I plan to continue adding breakdown poses using the linear tangent settings as a base to work off.<br /><br /><iframe src="http://player.vimeo.com/video/29141792?title=0&byline=0&portrait=0&color=3a778a&loop=1" width="425" height="319" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com0tag:blogger.com,1999:blog-2062174008571030548.post-32662088655625103402011-09-13T01:04:00.001+10:002011-09-13T01:06:14.155+10:00Dialogue Blocking after 1st 3D ReviewLess character introspection. More message delivery. Still clicking menus in Maya exploring ideas and tests with the technological tool. Added some breakdowns.<br /><br /><iframe src="http://player.vimeo.com/video/28935212?title=0&byline=0&portrait=0&color=3a778a&loop=1" width="425" height="319" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com0tag:blogger.com,1999:blog-2062174008571030548.post-45174797474807153732011-09-09T23:57:00.003+10:002011-09-11T17:41:42.817+10:00Dialogue - 3rd Pass - Progressing & Experimenting12 key poses<br /><br /><iframe src="http://player.vimeo.com/video/28815121?title=0&byline=0&portrait=0&color=3a778a" width="425" height="319" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe><br /><br />Staging adjustment to strengthen the depth. Clicking settings in Maya on a technological safari. Allows me to watch silhouettes and shapes. Added a prop.<br /><br /><iframe src="http://player.vimeo.com/video/28880633?title=0&byline=0&portrait=0&color=3a778a&loop=1" width="425" height="319" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com0tag:blogger.com,1999:blog-2062174008571030548.post-119281786395074682011-09-09T20:51:00.000+10:002011-09-09T20:52:02.283+10:00Dialogue - 2nd PassWorking on Staging.<br /><br /><iframe src="http://player.vimeo.com/video/28810798?title=0&byline=0&portrait=0&color=3a778a&loop=1" width="425" height="319" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com0tag:blogger.com,1999:blog-2062174008571030548.post-15683202226783743872011-09-08T00:32:00.001+10:002011-09-08T00:34:25.333+10:00Dialogue - 1st Pass BlockingAn underpaid angel seeks to deliver a message<br /><br /><iframe src="http://player.vimeo.com/video/28717221?byline=0&portrait=0&color=3a778a" width="425" height="319" frameborder="0"></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com0tag:blogger.com,1999:blog-2062174008571030548.post-39936542416240200982011-08-08T01:10:00.001+10:002011-08-08T01:12:44.960+10:00Not pulling the punches<iframe src="http://player.vimeo.com/video/27400439?byline=0&portrait=0&color=3a778a&loop=1" width="425" height="319" frameborder="0"></iframe><p>Before and after review. The flash in the centre is a marker between punches and lists my review notes to fix from my instructor.</p>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com0tag:blogger.com,1999:blog-2062174008571030548.post-2031327585036382742011-08-01T00:21:00.001+10:002011-08-01T00:23:46.395+10:00Punch - 50 to 70 frames<iframe src="http://player.vimeo.com/video/27114242?byline=0&portrait=0&color=3a778a" width="425" height="319" frameborder="0"></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com1tag:blogger.com,1999:blog-2062174008571030548.post-61056222459611775212011-07-03T23:58:00.004+10:002011-07-04T00:03:51.574+10:00Weight Lift: Stepped Key Poses to SplinedStill a work in progress. Mainly aiming at communicating weight.<br /><br /><iframe height="319" src="http://player.vimeo.com/video/25928936?byline=0&portrait=0&color=3a778a&loop=1" frameborder="0" width="425"></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com1tag:blogger.com,1999:blog-2062174008571030548.post-86666687285294848542011-06-05T11:34:00.003+10:002011-06-05T11:37:43.957+10:003D Sneak this timeBefore instructor review version. I had some video reference that I think has some nice texture but lacks in the upper body acting. I based the sneak on the variation in timing of the steps.<br /><br /><iframe height="300" src="http://player.vimeo.com/video/24666833?title=0&byline=0&portrait=0&color=3a778a&autoplay=0" frameborder="0" width="400"></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com0tag:blogger.com,1999:blog-2062174008571030548.post-66110698468498945522011-05-21T14:36:00.002+10:002011-05-29T23:17:22.050+10:00Character Walk - a story in 2 steps<iframe height="300" src="http://player.vimeo.com/video/19091745?byline=0&portrait=0&color=3a778a" frameborder="0" width="400"></iframe><br /><br />4 days later:<br /><iframe height="300" src="http://player.vimeo.com/video/19240811?byline=0&portrait=0&color=3a778a" frameborder="0" width="400"></iframe><br /><br />Where at: No facial animation as yet. Hands not polished. Mainly looking at pelvis, upper body and head. Some attention to feet and knees.<br /><br />Another version (4 months after the above):<br /><br /><iframe height="300" src="http://player.vimeo.com/video/24069512?byline=0&portrait=0&color=3a778a&autoplay=0" frameborder="0" width="400"></iframe><br><br><br /><iframe src="http://player.vimeo.com/video/24379646?byline=0&portrait=0&color=3a778a" width="400" height="300" frameborder="0"></iframe>Frankhttp://www.blogger.com/profile/16735300076419917663noreply@blogger.com1