Monday, May 11, 2015
iAnimate Workshop 5 Project 1 - Walk & Talk - stepped to spline pass
This part, going from stepped tangents to spline tangents is an eye opening, teeth gritting moment in the animation production process.
Monday, May 4, 2015
Walking and talking animation
25 takes of video reference, playing with an idea. First pass blocking on 10 seconds of dialogue. Walking and talking animation project.
Wednesday, May 16, 2012
Sunday, March 4, 2012
Biomechanics planning - Walk to run transition
Key poses, extremes (for Maya), breakdowns, and some inbetweens for spacing ideas.
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This is a work in progress with the animation in 3D software:
Sunday, February 12, 2012
Thursday, January 26, 2012
Biomechanics. Sit to Stand
I am allowing myself more thinking and feeling time before jumping into Maya. I find drawing works for me as a thinking tool.
Saturday, January 21, 2012
Friday, December 16, 2011
Time to Play
Sometimes the film maker needs to be let out in the yard. None of these clips are anything special. They are experiments and play. Trying things out, making mistakes and learning.
I like to do yoga at the Relaxation Centre. The billboard above the building created some nice juxtaposed comedy.
Below is an experimental project with a music composer. He wrote 5 seconds of music, which I animated and added 5 seconds of silent animation. The composer responded to that animation with the music and added another 5 seconds of music. And so the work evolves.
I like to do yoga at the Relaxation Centre. The billboard above the building created some nice juxtaposed comedy.
Below is an experimental project with a music composer. He wrote 5 seconds of music, which I animated and added 5 seconds of silent animation. The composer responded to that animation with the music and added another 5 seconds of music. And so the work evolves.
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